Trailer Æ Table Fables: A collection of tables for the weary game master PDF by é Madeline Hale Love this I got this for my DnD group to pass around to the current DM, and we love it SO many handy dandy charts tables for when you ve just exhausted your brain meats and can t bloody well be bothered to think up a name or a descriptions for something Need a treasure for your plucky adventurers to find Book s gotcha covered Need to decide on a quirky tavern name for your team to meet at before setting off on a grand quest Book s got that too Need a quest idea for your party to be sent out on Book HAS IT I love the magical items and suggestions for potions Soooooo much good stuff in this Anyone DMing a tabletop rpg should have this in their arsenal Do You Play Dungeons And Dragons, Pathfinder Or Some Other Obscure Brand Of Fantasy Tabletop Role Playing Game Do You Enjoy Lists Of Magical Items, Fantastical Weapons, Dubious Potions And Fascinating books Do You Tire Of Your Players Asking Difficult Questions Such As What Is In The Dead Guy S Pocket Or What Is On This Tavern S Menu Or Other Such Wearisome Inquiries Concerning Details You Had No Time To Prepare For Well, Then This Is The Book For You Table Fables Is Filled Over Eighty Illustrated Pages Of Tables And Generators Designed To Be Useful To All DMs, Old And New AlikeMadeline Hale Is An Artist, Illustrator And Writer From Deep In The Michigan Forests She Is Currently Traveling Around The United States In An RV Where She Spends Most Of Her Time Playing Video Games, Drawing And Baking Coconut Macaroons Bought for my husband as a gift He says he could pretty much run a game off this book alone Super helpful and handy I took a risk and it paid off.
This book has saved me so many ways while DMing for my several different campaigns It has so many interesting little tidbits that have added a sense of nuance to my campaigns, and my players definitely use the weapons items etc to their advantage, making it unique and fun Because there s really no stats on some of the items you can make it flexible for different tabletop games, which works well I imagine for most people I just do 5E Highly recommended Absolutely fantastic I saw it creeping around my feed for months, but foolishly I didn t get it right away It felt weird to use pre made random tables, since I ve spent countless long nights enjoying my time making my own for games However, I finally caved, and realized all the work inside is exactly the kind of stuff my friends and I used to make It s perfect for our games and we absolutely love everything within If you like sensible but fun random generation for your fantasy RPG, this book is for you It works in to almost any ruleset, providing only basic descriptions, making it flexible and almost universal.
Bon, disons le sans fard, les illustrations ne sont pas terribles mais le contenu est plut t sympa et inspirant Une ressource int ressante pour les MJ med fan.
I get why people have rated this book so highly, it s only 10 However, I question how much it s actually worth it There s blatantly a ton of just straight borderline unusable tables and descriptions, mostly empty pages, and repetitive uninspired content For instance, there s a d6 table that goes through different types of terrain when it wouldn t have taken much effort to bump that to a d10 or d20 table, or split that into several d6 tables for each terrain archetype It s just pointless to have tables that small when any GM could come up with woods, plains, desert, etc on the fly.
There are a few good ideas in the encounter plot hook table don t remember what it s actually called and that s definitely why people like this book However, since you can cut out pretty much the rest of the book, with the exception of a couple good bits in the